jim Admin
Posts : 159 Join date : 2010-06-23 Age : 55 Location : Maine
| Subject: .60 PAX East video synopsis by some guy Sun Apr 24, 2016 12:11 pm | |
| Here are some notes I took during the stream:
- Brian said at the beginning he was hoping to encounter a thunderstorm. They didnt though
- Ammo and attachments can spawn with weapons (sporter with hunting scope was found)
- You can only drop items from your inventory via the small dashed square ("vicinity") or at the far left/right of the screen (outside of the inventory interface area) at the moment
- You can carry backpacks in your hands
- Backpacks can spawn with items inside
- The M4 and AK101 are back (spawning again)
- Landmine spawns again
- Bolt cycling is in (manual reload)
- 500-600 infected spawn around the whole map
- More Infected models and clothing (Dean Hall Infected, Firefighter Infected...)
- Infected can climb/jump over obstacles (fences, walls...)
- Tisy base is there but far from completed
- Optics for FAL
And now for the sad "not in 0.60/this build" part:
- No infected areas yet
- No predator animals in 0.60
- No new vehicles in 0.60
- No new weapons in 0.60
- New infected spawner not activated (in THIS build at least)
- The added sky lift is not functional (and it didnt sound as if its supposed to be in the future)
- Prison building wont have loot again until player controller is added
Regarding experimental release blockers:
- One blocker for experimental was showcased: Loot-plosion in a certain type of building
- Many Infected were missing textures (they were all grey). Now thats not really game-breaking, but was mentioned as a critical issue nonetheless
- Another known blocker was mentioned: Loot initial spawn and clean-up working properly, but (sometimes) not the loot respawn. This was probably visible on stream as well when they entered Kamyshovo (east of Elektro) and not a single item was to be found in the whole town
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